Immersive audiovisual installation
ObE is an interactive audiovisual work designed for immersive environments, developed for the Satosphere at the Society for Arts and Technology. The installation invites the audience to enjoy an evolving sensory experience, whose visual and sound forms transform based on interactions. The work presents itself as a living material with unpredictable behavior, reacting to the audience’s gestures. It combines real-time spatialized sound synthesis and processing, generative 3D visuals, interactive objects in situ, and a dynamic lighting system.
The audience is placed at the The audience is placed at the center of a deliberately simple digital scenography, encouraging direct and intuitive interaction. At the heart of the installation, a luminous zone reacts to the proximity of hands, triggering fleeting sound and visual responses, like the organic awakening of a sensitive environment.
Inspired by the principle of the theremin, the interaction system is based on infrared sensors: the distance between the body and the sensors influences the visual and sound flows in real time, making the installation a collective instrument. Structured in several phases of mutation, ObE gives shape to invisible data flows and offers an immersive experience where perception, interaction, and transformation merge.
Design: Eric Raynaud & Mathieu le Sourd
3D musical and sound composition: Eric Raynaud
Generative visuals: Mathieu le Sourd
Technical assistance: Louis-Philippe St-Arnault
Obe is a co-production of the Society for Arts and Technology (SAT)

